
It includes over 260 games as part of a $15/month subscription, as opposed to a smaller Luna library, service-compatibility issues with Nvidia GeForce Now, and the a la carte pricing universe of Stadia. The Xbox version has been quite attractive thanks to its value proposition.

But it's also arguably easier for some households than buying a new console. The concept is a downgrade from locally owned hardware for a few reasons, including button-tap latency and hits to any ISP bandwidth caps.

Pick a game, and a server farm will spin up a personal instance and beam its gameplay video to your preferred Internet-connected device while tracking your local button taps.

Xbox Game Streaming, which was previously known as Project xCloud, works much like Google Stadia, Amazon Luna, and other cloud-streaming options. Long story short, it's now much more powerful, enough to make Xbox's $15/month Game Pass Ultimate an increasingly attractive subscription option. Microsoft's bullishness about Xbox as a cloud-gaming platform got a lot bolder on Tuesday with the surprise launch of a previously teased change: an upgrade to the server farm that powers the cloud portion of Game Pass Ultimate.
