

In an odd sort of way, the third-person RPG portions of King’s Bounty II reminded me of the earlier Dragon Age games where you have a sectioned off areas to explore with numerous paths and secrets to uncover along the way.


Thankfully, a mount is almost always available and fast travel points are plentiful, so an excess of world plodding is not a thing to be concerned about here. Naturally, I went for Aivar because he’s a big mercenary looking dude that fortifies his troops all the while boasting about as much charm as a cactus.įor the most part in King’s Bounty II, you’ll be viewing the action from an elevated third-person perspective as you make your way across Nostria, speaking to various folks, taking on side-quests and discovering secrets. Once you’ve plucked your wannabe hero from the three that are on offer you’re then thrust into the world of Nostria in a bid to make a name for yourself while trying to make sense of the numerous threats that plague the land. Leveraging a mix of third-person action RPG tropes and turn-based combat, King’s Bounty II has you choosing from a trio of heroes each with their own class types, strengths, weaknesses, abilities and perks.
